These are typically point and click adventure games, where rather than type in a command to carry out the next move in response to a block of text shown on screen, the player moves the mouse pointer over something on screen and clicks – that something might be an object to be picked up or examined, for example, or a place on the screen the player character should move to (or through if it’s a door or path). ScummVM is a ‘virtual machine’ developed to make it possible to play a range of classic games on modern platforms. The notable (“dreaded”) bug on the startup of World of Xeen has been fixed.Many enhancements have been made to Little Big Adventure.More renderers have been implented for The Longest Journey.Graphics on some Macintosh SCUMM game have been improved.The sound for Sam & Max is now more accurate.Several bugs have been fixed in the Lost Files of Sherlock Holmes.Scalers have been added in OpenGL mode.Some are more general changes, and most of the rest improve compatibility with certain games, with the following highlighted by the ScummVM team in their main announcement: There is a comprehensive list of changes to get from the release of version 2.5.0 to this one. The ScummVM team have released a small new year present for gaming fans, in the form of version 2.5.1 – a bugfix release, codenamed Californium because of the element’s average atomic mass – with, as ever, Cameron Cawley maintaining the RISC OS port of the system.
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